![]() Winning that battle wins the map for you.ġ0. If you use your time well, the invading army should not win the battle when attacking your town. Prepare for invasion - there is one coming. Once you have won the town, build it to maximum fortifications and get as many creatures you can. If you can't attack, pick up reinforcements from the dwelling on the other side of the water. If the threat predictor says you should win easily, go for it. ![]() Basically, just kill everything.Įventually, you reach a big town, which is defended by your main rival. Keep marching and clear the roads of bandits and brigands. The storyline serves as a sequel to Heroes of Might. Walk up to the bridge, click it, and watch the magic happen. Might & Magic: Heroes VII is the seventh installment in the series, developed by Limbic Entertainment. That costs you 500 gold, 4 ore and 8 wood. The main quest is to clear the Falcon road, and to do that, you first need to rebuild a bridge. Also, having diplomatic skills increase the chances of getting neutrals to join your army. The skills you should choose for Tomas include those useful for defending a town. You are guided through it all and should not have any problems exploring the map once you learn the difference between ornamental buildings (annoying, I know) and functional ones. ![]() Try to sustain low losses if you can – the autocombat does work well but if you lose too many troops, perhaps you should re-fight the combat manually. Walk around, fight everything and kill it while trying to get used to how the game works. You begin with Tomas of Wolf, and the first map is fairly easy - it serves as a good introduction to the game's mechanics. I recommend giving your Haven heroes (the main hero in particular) plenty of attack and defence bonuses, so as to boost the creatures passively as much as possible. Haven units are tough, and those that aren't protect the ones that are. This is fairly simple, so it's a natural starting point in the game, even though you can start with any campaign you want.Ī natural strategy of the Haven faction is unit conservation trying to fight battles with as few losses as possible, notably through the use of healing spells and units, but also defensive abilities.
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